For a lot of gamers, creating an original video game is 鈥渢he dream.鈥 Discussions between gamers sometimes revolve around how to make current games better or how to make something completely original. But successfully launching a game requires time, skills, talent, and, of course, money.
A company of millennial game developers (their 鈥渙ldest鈥 employee is 27 years old), took to聽聽to fund their horror video game,聽. The company, called Yangyang Mobile, launched their Kickstarter campaign in October 2015, hoping to raise $30,000, and ending up raising more than that. By November 2015, they had $33,946鈥攅nough money to complete their game. But that鈥檚 not all. They opened a subsequent campaign on聽, which helped them raise an additional $5,000, and allowed them to hire voice actors to breathe life to their game. The game will be released on July 24.
Even if the days before game release could be considered the most hectic time in a game developer鈥檚 career鈥攚ith all the fine鈥憈uning that must be done to ensure that the game is running perfectly and the additional advertising to remind the market that, hey, we still exist鈥擸angyang Mobile co鈥慺ounder Danni Ann Taylan took the time to talk to聽SparkUp聽about the ups and downs that their company experienced in completing their first PC game.

础谤迟听
鈥淎t first we were making mobile games then we decided to switch to desktop,鈥 said Ms. Taylan, who named the company after her child. 鈥淪upposedly our company鈥檚 goal was to create small mobile games and then see if one of them clicks. But then the mobile market is very saturated, so many games are released every day. So that鈥檚 why we decided to find a niche and decided to make a visual novel game.鈥
Visual novel is a type of video game that is, indeed, notable for being story鈥慸riven, with players making choices that would affect how the game ends. Playing a visual novel often entails a lot of reading, and much pause, literally, when you have to make a game鈥慶hanging choice or are rewarded with more character development and art. (Think of it as the video game version of the Choose Your Own Adventure books that were so popular in the 鈥80s and 鈥90s.) This style of video game is often used for romance games, but popular examples of visual novels also include the courtroom drama series of Ace Attorney and the horror game Corpse Party (which is one of the inspirations behind The Letter, along with several Japanese horror movies鈥攖he people at Yangyang being huge fans of Japanese horror and pizza).
鈥淲e needed to find that certain market that we can hit: it鈥檚 not that big, but it鈥檚 enough for us to have a following for our future games,鈥 explained Ms. Taylan. 鈥淩ight now we鈥檙e targeting the visual novel market, gamers who enjoy how to read. It鈥檚 not a very popular genre but it鈥檚 big enough for us to make a market out of it.鈥

础谤迟听
Despite being overshadowed by other game genres such as fighting games, action鈥慳dventures and platformers, visual novels have a huge following on Kickstarter, which is why Yangyang games chose the American鈥慴ased crowdfunding platform to raise funds for their game. 鈥淭here鈥檚 a strong support for visual novels on Kickstarter compared to IndieGoGo. I think it鈥檚 because even if it鈥檚 a niche market, the players are supportive. They really help developers get their games started in order to play something new,鈥 said Ms. Taylan.
鈥淢ajority of our Kickstarter backers pledged $10 for the game, but we鈥檝e also had some whales (large supporters) that paid around $1,000鈥$2,000 for the game.鈥 In fact, one whale in particular pledged $3,000, an amount that came with the power to design a new playable major character for the game. From its original six, the game now has one more playable character. The Kickstarter supporters who pledged $80 or more to the game were given the chance to test the game, having their input on design and story changes (such as the main monster design and when to throw in jump scares) considered throughout the game development.
Putting the game up on聽, a popular gaming platform where players can buy games and communicate not just with each other but also with game developers as well, also helped Yangyang Mobile get the word out about The Letter. Steam Greenlight, a service once offered by the platform that allowed game developers to get feedback on their developing game, showed there were enough people on Steam who were willing to buy The Letter upon its release. 鈥淛ust putting the game up on Steam Greenlight helped in publicity because there are a lot of eyes on Steam. When our game was on Greenlight, a lot of players鈥攐ur target market is in the US鈥攄iscovered the game just by browsing through Steam,鈥 Ms. Taylan said. 鈥淲e even have a Steam store page up now. The organic traffic in Steam is high, so we get 5,000 to 10,000 unique views on the game even if it hasn’t been released yet.鈥
For added publicity, Yangyang mobile also sent copies of the game鈥檚 demo to Youtubers who have Let鈥檚 Play channels. 鈥淲e emailed a lot of them鈥攐f course, a lot of them ignored us. But we also got the interest of some of them like聽聽who has a lot of subscribers who found our Kickstarter campaign because of his video,鈥 said Ms. Taylan.
The story of The Letter follows seven playable characters as they explore the haunted Ermengarde Mansion. (Yes, they named it after the character from Princess Sarah/A Little Princess.) The cast of playable characters includes a Filipina real estate agent, a Scottish history teacher, an American photographer, an American detective, a British couple and an Irish interior designer. Their relationships with each other and the choices of the player determine if they and their friendship can survive the curse of the Ermengarde mansion. (鈥淎s much as possible we want the characters to be relatable, everyday people that you can encounter in real life,鈥 said Ms. Taylan.) The game also has quick-time events which can add tension.
As the game nears its release, Ms. Taylan said Yangyang has another game in the works. 鈥淲e鈥檙e trying to make a girl鈥憃n鈥慻irl romance game next,鈥 she said. 鈥淭hat鈥檚 also a popular type of visual novel game. We鈥檙e also thinking of making a hack鈥慳nd鈥憇lash type game.鈥 Art and previews of 鈥淧roject Yuri鈥 (working title), the girl鈥憃n鈥慻irl romance visual novel can be seen by supporters of Yangyang mobile on聽.
The Letter will be released on July 24. Visit聽聽to stay posted.


